Not every tackle was the same and the movement of the players seemed to flow much more naturally than in years past. Watching Arian Foster run between the tackles revealed that each play developed differently. Of course, presentation isn’t everything, and soon after starting the game it’s apparent that the new collision system is most definitely in play. This means that while it may feel less like watching a game on TV (at least before the game starts), it’s much more like actually being there. In the process, they’ve gotten rid of the pre-game from Madden 10 and 11, removing the fans buying hot dogs, the announcers talking about the stadium and everything else. It’s very obvious just by these little touches that EA Sports is taking the presentation in Madden to the next level and attempting to make it as realistic as possible. Also, they had the Bucs PA announcer come in to do the announcing for Tampa’s games to add just a bit more authenticity to the entire thing. This allowed him to point out the fact that not only was Raymond James Stadium in Tampa completely faithful, they moved the camera angles so that they matched broadcast angles used on television. Being a fan of the Texans, that’s the team I chose with the man running the demo choosing the Bucs. EA had a number of systems set up to show off the game, using 5 minute quarters and full rosters (including the recently-drafted and as-yet-unsigned rookies), albeit without final ratings. While I was exploring the plethora of games at E3, I had the opportunity to sit down at the EA booth and enjoy a press demo of the upcoming Madden NFL 12 on the show floor.
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